If you enjoyed playing, feel free to comment and give feedback! I am deciding whether to make this a full game, so let me know!

For the best experience, the desktop version is recommended.

Cloud Keeper

As keeper of the clouds, use the power of clouds and wind to protect the shrine from fire spirits until the rain goddess brings the rain!

Originally made for the Godot Wild Jam 58 in 9 days.

Gameplay

Move - WASD
Summon rain cloud - Right click or space bar
Wind blast - Left click and aim with mouse
Pause/settings - ESC key

Key rebind available in settings.

Credits

Programming - Me, created with Godot v3.5.2
Design - Me
Art - Me, created with Krita
SFX
- Mostly me, created with jsfxr
- "Thunder, Very Close, Rain, 01.wav" by InspectorJ (www.jshaw.co.uk), converted to ogg
Music
- "The Hunt Begins" by Florian Stracker
- "Keep Me Safe" by Florian Stracker
Font - Not Jam Pixel 5 by Not Jam

Big thanks to Isaac for play testing!

Godot Wild Jam

The game is a submission for the Godot Wild Jam 58's theme "Rain or Shrine" and all the wildcards.
- Textless
- Windy
- Mythical Mashup



Download

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Click download now to get access to the following files:

cloud_keeper_linux_jam_version.zip 21 MB
cloud_keeper_mac_jam_version.zip 34 MB
cloud_keeper_windows_jam_version.zip 20 MB
cloud_keeper_linux_v1.2.0.zip 24 MB
cloud_keeper_mac_v1.2.0.zip 36 MB
cloud_keeper_windows_v1.2.0.zip 23 MB

Development log

Comments

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This is really fun! Congrats!

This is so excellent. 

Thank you for playing!

(+1)

Genuinely fun little game.

Thanks, glad you enjoyed it!

(+1)

Quite a polished, simple yet fun experience. Could be improved with more enemy variety but otherwise really good!

Thank you! I ran out of time during the jam, but I’ll make a post-jam update!

(+1)

very fun game and adorable graphics. great job

(+1)

Thank you, I'm happy you enjoyed it!