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Submission to Godot Wild Jam #58
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Cloud Keeper: Shrine of Dal
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Devlog
Release v1.5.32-beta
March 06, 2026
by
jetpackgone
Hello, this update contains more balancing changes, nice-to-haves, and bug fixes. There is also a new achievement for completing Difficulty 10 with all characters, for those who want a challenge! Sinc...
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Release v1.5.31-beta
February 28, 2026
by
jetpackgone
Hello, I hope you’ve been enjoying the Cloud Keeper demo for Steam Next Fest! This update contains more quality-of-life improvements and minor fixes. Shrine visitors now have an ellipsis popup over...
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Release v1.5.30-beta
February 25, 2026
by
jetpackgone
This patch contains a new Stretch mode 2D setting as a workaround for a known issue regarding NVIDIA’s anti-aliasing setting. Enabling this setting will help as a workaround in case players are not...
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Release v1.5.29-beta
February 25, 2026
by
jetpackgone
Hello, this patch contains bug fixes and updated text and icons to help communicate to the player. Cloud Keeper is currently participating in Steam Next Fest, so feel free to try the updated demo! Tha...
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Release v1.5.28-beta
February 18, 2026
by
jetpackgone
Some more minor improvements and bug fixes! What’s changed Updated menu tab visuals in game menu, codex menu, and settings menu Updated attack and dash cooldown icons Updated loading screen sprite I...
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Happy Lunar New Year! (Release v1.5.27-beta)
February 18, 2026
by
jetpackgone
Happy Lunar New Year from Cloud Keeper! 새해 복 많이 받으세요! Here’s another last minute patch for bug fixes and balancing. What’s changed Updated HUD to display input hint for pause men...
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Release v1.5.26-beta
February 16, 2026
by
jetpackgone
A small patch for some bug fixes. What’s changed Fixed issue for enemies where attacks and telegraph VFX were not handled correctly from freeze and fear statuses Fixed issue where cloud sprites some...
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Release v1.5.25-beta
February 13, 2026
by
jetpackgone
Hello, this update will likely be the last before Steam Next Fest, which starts on Feb 23! To prepare for Next Fest, I’ll been focusing mostly on polishing, bug fixes, and balancing. I’d be very i...
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Release v1.5.24-beta
February 06, 2026
by
jetpackgone
Hello, here’s a new update to the Cloud Keeper demo! This version contains some big UI enhancements and various bug fixes and improvements. For example, you can now view the amount of damage dealt b...
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Release v1.5.23-beta
January 31, 2026
by
jetpackgone
Hello, if you’re reading this, I hope you’re doing well! I have reworked the meta-progression system from the old starter relics to a Moon Runes system, which has similar powerups, but is meant to...
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Release v1.5.22-beta
January 17, 2026
by
jetpackgone
Some minor updates and improvements for the demo. Feel free to share feedback or suggestions and have a nice day! What’s changed Updated animations in item reveal menu Updated cloud ordering in end-...
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Release v1.5.21-beta
January 10, 2026
by
jetpackgone
Hello, I was on another break for the holidays, so here’s the latest update! I’ve added a new Archer character that can now be unlocked and played! This will be the last new character for the demo...
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Release v1.5.20-beta
December 09, 2025
by
jetpackgone
1
Hello, this is a bigger update because it includes changes from before the holiday break. This update includes new content, including the Moonbeam cloud, Stump enemy, and updated Tortoise Shell and Li...
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Release v1.5.19-beta
November 23, 2025
by
jetpackgone
1
Hello, in this update, I have reverted traits to give the player special abilities again. I have also added a Codex menu available during a run in the Pause menu. This displays all available content i...
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Release v1.5.18-beta
November 16, 2025
by
jetpackgone
Bug fixes and improved the End Game screen to show final build. What’s changed Fixed issue with lock status on shrine blessings Updated End Game menu to display clouds and relics obtained during run...
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Release v1.5.17-beta
November 07, 2025
by
jetpackgone
Hello, I’m back after a bit of a break! Besides the changes listed below, I’ve been doing some backend work to prepare for localization. Since I received requests for the ability to lock clouds/re...
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Release v1.5.16-beta
October 25, 2025
by
jetpackgone
Hello, this update contains mostly performance and behind-the-scenes improvements, but also some gameplay changes. I’ve gotten feedback from a few players wanting more consistent healing, so I’ve...
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Release v1.5.15-beta
October 20, 2025
by
jetpackgone
Hello, this update contains several changes for balancing and a redesign of the cloud traits system. Traits now grant stat boots instead of abilities and the player can obtain abilities through relics...
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Release v1.5.13-beta
October 07, 2025
by
jetpackgone
What’s Changed Updated magpie to fly from either left or right Updated stats icons Added more stats to Player menu Prevent Cloud Plushie relic from spawning for Basket Head character Allow player to...
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Release v1.5.10-beta
October 02, 2025
by
jetpackgone
More bug fixes and quality-of-life improvements. Note This release will delete currently saved runs due to breaking changes. New runs and existing meta-progression should not be affected. Thank you fo...
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Release v1.5.8-beta
September 29, 2025
by
jetpackgone
This is the first post-release patch for the demo, containing mostly bug fixes and balancing changes. What’s Changed Rearranged stats in menu to be more intuitive Renamed Move SPD stat in menu Incre...
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Demo Release!
September 23, 2025
by
jetpackgone
The demo for Cloud Keeper: Shrine of Dal is out! Thank you to everyone who helped to make this possible! Free feel to wishlist, share feedback, and join the Discord!...
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Release v1.2 Announcement
August 26, 2023
by
jetpackgone
Announcement While it’s been a while since the last public update, I have been working consistently on Cloud Keeper. This latest update contains many changes, including the game now being a roguelik...
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Release v1.1 Announcement
July 02, 2023
by
jetpackgone
#release
Announcement This is the first post-jam update, so I tried to address some of the feedback from the game jam ratings around gameplay. I also added some features that I didn’t have time for during th...
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Background and inspirations
June 22, 2023
by
jetpackgone
After learning that the theme was “Rain or Shrine”, I thought of a lot of variants related to protecting a shrine using rain. Here are a few from my notes: Collect water when it rains to arm water...
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Game Jam Postmortem
June 20, 2023
by
jetpackgone
Cloud Keeper was one of the simpler ideas I had for this game jam. After having taken a break, I wanted to get back into game dev and not burn myself out, and that turned out to be a success. Although...
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