Release v1.5.19-beta
Cloud Keeper: Shrine of Dal » Devlog
Hello, in this update, I have reverted traits to give the player special abilities again.
I have also added a Codex menu available during a run in the Pause menu. This displays all available content in the game and whether they are unlocked.
Let me know if you have feedback or suggestions here or in Discord!
What’s changed
- Added Codex to Pause menu to show discovered clouds, relics, enemies, and visitors
- Reverted traits to grant abilities instead of stat boosts
- Added new Meditation trait to spawn meditation circle to pick up items after charging
- Added new Celestial trait to spawn moon reflection that moves and damages enemies
- Updated clouds for new traits
- Removed ability relics to avoid conflicting with traits
- Fixed boss level text
Files
cloudkeeper_mac_demo.zip 57 MB
8 hours ago
cloudkeeper_windows_demo.zip 47 MB
8 hours ago
cloudkeeper_linux_demo.zip 48 MB
8 hours ago
cloudkeeper_html5.zip Play in browser
8 hours ago
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Cloud Keeper: Shrine of Dal
Summon an army of clouds in this auto-battler survivors-like bullet heaven inspired by Korean folklore!
| Status | Released |
| Author | jetpackgone |
| Genre | Action |
| Tags | 2D, Arcade, Bullet Hell, Godot, Pixel Art, Roguelike, Roguelite, Singleplayer, Survivor-like, Top down shooter |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- Release v1.5.18-beta8 days ago
- Release v1.5.17-beta16 days ago
- Release v1.5.16-beta29 days ago
- Release v1.5.15-beta34 days ago
- Release v1.5.13-beta47 days ago
- Release v1.5.10-beta52 days ago
- Release v1.5.8-beta56 days ago
- Demo Release!61 days ago

Comments
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nice work crispy clean