Release v1.5.20-beta


Hello, this is a bigger update because it includes changes from before the holiday break.

This update includes new content, including the Moonbeam cloud, Stump enemy, and updated Tortoise Shell and Lightning Crystal relics that give special abilities.

Players can now select either Casual Mode or Challenge Mode when starting a run to better match personal playstyles. Casual Mode includes healing after every level and clouds do not reduce income, but does not include additional difficulty modifiers. Challenge Mode is closer to the original difficulty level and allows selecting difficulty modifiers for extra rewards.

Feel free to share feedback or suggestions here or in Discord!

What’s changed

  • Updated Tortoise Shell relic to give shield to all clouds
  • Updated General’s Arrow relic
  • Updated Lightning Crystal relic to give electric current ability
  • Added walking tree stump enemy with AoE root attack
  • Added Casual and Challenge game modes to select in start menu
  • Reduced cloud income cost to 3 per cloud
  • Updated Run Progress menu layout
  • Fixed input echo issue for gamepad joystick UI navigation
  • Added Moonbeam cloud
  • Updated cloud info panel layout
  • Increased chance for gourds to spawn relics and pearls to 20%
  • Replaced no healing difficulty modifier with enemies deal +1 DMG
  • Fixed issue with damage tracking for Wind cloud

Files

cloudkeeper_mac_demo.zip 57 MB
2 hours ago
cloudkeeper_windows_demo.zip 47 MB
2 hours ago
cloudkeeper_linux_demo.zip 48 MB
2 hours ago
cloudkeeper_html5.zip Play in browser
2 hours ago

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